package com.chalmers.foa.gamemodel.gameobjects.other.impl;

import android.graphics.Bitmap;
import android.graphics.Point;

import com.chalmers.foa.gamemodel.gameobjects.GameObjectBitmapAdapter;

public class Scenery extends GameObjectBitmapAdapter{
	
	public Scenery(Point position, Bitmap bitmap,int layer,int bound) {
		super(bitmap, position, layer,bound);
	}
	
	public Scenery(Bitmap bitmap) {
		this(new Point(0,0),bitmap,0,-1);
	}
	
}
